For some time I worked on certain gold elements that would be used in the Osaka castle. For the tigers, we looked for exact references of how they look in reality, to correctly capture the silhouette and expression of the animals. Each of the tigers was different, in a different pose and with a different face. At the time of making them, I worked on designing a 2D height map, to then be able to project it on a plane and be able to sculpt in Zbrush and, finally, give the finish, color, material definition and certain details (as would be the tiger's stripes) directly in Substance Designer.
I also created the gold material for elements like the fish sculpture.
Art Direction:
Thierry Dansereau
Lead Textures:
Dimitri Alexis
Lead Architecture:
Dominic Gladu-Despatis
Texture Team:
Vincent Derozier
Olivier Trehet
Mak Kutsenko
Thibaut Reimel
Elie Paquiet
Svitlana Kovalchuck
Reginald Pierre
𝙐𝘽𝙄𝙎𝙊𝙁𝙏™ & 𝘾𝙤𝙥𝙮𝙧𝙞𝙜𝙝𝙩 ©𝙐𝙗𝙞𝙨𝙤𝙛𝙩 𝙀𝙣𝙩𝙚𝙧𝙩𝙖𝙞𝙣𝙢𝙚𝙣𝙩. 𝘼𝙡𝙡 𝙍𝙞𝙜𝙝𝙩𝙨 𝙍𝙚𝙨𝙚𝙧𝙫𝙚𝙙