Rocky Wall - Montmorency Falls - Procedural Material

Hello everyone! This is the last project I've been working on. :) Is based on the rocky walls that can be found close to the Montmorency falls, in Quebec City. When I first saw it, I found a really amazing surface to practise Substance Designer. Also, since I was several times there, I was able to take some photographs at the same places in two different complete seasons (Summer and Winter), and made them inside Substance Designer, having one version per season.

The ice was added as another extra texture, in order to be able to get well the shader difference between both surfaces.

Hope you like it everyone!

Summer and winter

Summer and winter

Two cylinders together would represent the winter version, using different shader inside Marmoset

Two cylinders together would represent the winter version, using different shader inside Marmoset

Main references used for the project

Main references used for the project