Hi everyone! I wanted to show you the last project that I've been working on. It's a fanart of Scar Rifle of the videogame Crysis 2. I wanted to polish my hardsfurface technique, in order to have a better normal bake for the low-poly. All the modelling, baking, texturing and renders are done by me.
Modelling with 3dsmax, baking and renders in Marmoset Toolbag 3 and texturing done with Substance Painter.